We have just presented a new collaboration between Ania González (specialist in Museology and Critical Theory) and Horacio González (Digital Artist) called Can Spivak Speak? This project proposes a series of methodological exercises related to the (im)possibility of communication with the question posed by the feminist theorist Gayatri Spivak (Can the subaltern speak?) as a starting point.
The first exercise of this series that explores language and code as structures that both unite and divide us, was presented on May 31 in the lecture program A2 produções em torno da arte contemporânea, in Culturgest (Porto).
On the occasion of the publication of the book “Hipótesis democracia”, the latest work of Enmanuel Rodriguez, sociologist and PhD in History, we have recently organised a small seminar and an interinstitutional working session in association with Ania Gonzalez of Culture Workers. Supported by a research group called “Arte e Estética Contemporánea” and the Cultural Department of the University of Santiago de Compostela, the event took place from September 24th to September 26th.
The seminar, entitled "Hacia una salida democrática de la crisis"(Towards a democratic solution to the crisis), was conducted by Enmanuel Rodriguez itself and by Marisa Perez, coordinator of Fundación de los Comunes. On the other hand, the working session was attended by institutional representatives from Galician cultural institutions and representatives of independent initiatives, spaces and collectives such as Alg-a, Asociación Galega de Profesionais da Xestión Cultural, Baleiro, Casa Tomada, Cidade da Cultura de Galicia, CGAC, Ergosfera, Facultade de Belas Artes de Pontevedra, Fundación Luís Seoane, Galiza Ano Cero, MAC Gas Natural Fenosa, Normal, Proxecto Derriba and Sinsal.
As part of the exhibition O disco é NORMAL, from October 24th to November 23th, Ulobit para peto(Pocket Ulobit) is been shown at Normal Espazo de intervención cultural. Ulobit para peto is a sound installation created in May 2012 for the exhibition curated by PLÉTORA, a galician contemporary art digital magazine, at an independent rururban contemporary art space called Furancho de Arte Contemporánea.
Using a pianola (player piano) and a 7-inch screen, that projects images transformed by the sound produced when operating the pianola’s crank, the sound installation establishes a bridge between the beginnings of cinema, mechanized music and current vanguard. Ulobit para peto is an art piece inspired by antique music boxes that synthesizes Ulobit’s live music workflow in a small box, a simple, almost minimal, installation that evokes the memory of our childhood objects through technology.
As part of the collaboration program between noTours and Novars, the Research Center for Electroacoustic Composition, Performance and Sound-art of the University of Manchester, Escoitar has participated for a second time in Locative Audio. For this year event we have produced a geolocated soundwalk around Oxford Street and Whitworth Park with compositions by Ricardo Climent, Suk-Jun Kim, Brona Martin, Felipe Otondo, Nacho Pecino, Mark Pilkington and Enrique Tomás.
The particularity of the project is that we have developed a new visualization tool that allows real-time tracking of people who experience a soundwalk with noTours, for Locative Audio.
As part of Island of San Simón’s creation and research seminars program, June 21st - 23rd, we were invited to organize two workshops on art and technology for the M.A. students at the [School of Fine Arts in Pontevedra>http://belasartes.uvigo.es/bbaa/]. Under DIY accessible/transparent technologies for researchers and artists topic, we decided to organize workshops introducing sound electronics by Paula Pin and thermochromic ink by Paola Guimerans.
In addition to both workshops, during the academic session on June 23rd, we organized a small roundtable moderated by Xoan Xil where the two artists explained their work and Horacio Gonzalez presented the European Acoustic Heritage Project, a european project in which Escoitar is participating.
IMINE is an experimental art-app/game which acts as a portal to the human lives built into the screen you are reading this on right now!!
In the game you play a miner digging one of the precious ingredients for today’s electronics: tin, tungsten or tantalum. Do you know what these have to do with your phone? Have you ever heard about conflict minerals? As a miner in iMine you must work hard and deal with a difficult situation, try to make a little money, and dig enough so the soldiers who run the mine don’t get angry.
It is not possible to win at iMine, you can only survive as long as you can. This is the dark reality of the hundreds of thousands of miners mining in difficult, dangerous or even lethal conditions for the minerals of high tech electronics around the globe right now.