Prize Hunter is a video game that was selected at a young artist’s contest called "Certamen de Novos Artistas, Auditorio de Galicia" in 2005. It takes vantage of the aesthetics of new media to make a sharp critique to the awards system oriented to promote young artists in Galicia. Interest and expectation currently provoked by projects related with new media and interactivity, makes it easier that juries accept proposals such as video games, mobile applications, or interactive installations, even if they have not seen or understand them. Prize Hunter is an example of how a violent, hard and shameless critique can go unnoticed under the appearance of an inoffensive sweet. It is a funny game to get rid of jury members once for all.
It is a project that tries to reflect on identity and new ways of social relation that the Web suggests.
Scanners are extraordinary machines capable of far more things than the possibilities offered by the standard use. The way scanners work is so different from the way we see that in extreme conditions, when those differences are revealed, scanners can make images nobody would never imagine.
It is a collaborative project with the Department of Drawing of the School of Fine Arts of Pontevedra, developed during the academic course 2001-2002. In this project a series of animations was developed in order to explain conic perspective with the program Cabri Geometre II.